
Orange Belt Blades (Requires Orange Belt)Īntiquity Blade (SC-Only) – 2,000 Credits, 5-13 Damage Vorpal Short Blade (SC-Only) – 1,500 Credits, 5-9 Damage Soul Sapper – 300 Nova Gems, Level 12, 10-30 Damage All blades are level 1, except for the Nova Blades.Įnergy Reaper – 200 Nova Gems, Level 8, 2-32 Damage The shops in Light’s Sabers are open to only those of the correct belt or higher. Rank 35: Master Black Belt, Access to Partisan (5-15 SC-Only), Phantasm Scimitar (8-24 NG)Īfter all your hard-earned work at Energy Blades 101, surely there must be some permanent energy blades for you to carry around other than the NG-Only Phantasm Scimitar! Well, this is it! Light’s Sabers holds every buyable energy weapon in-game, save for the Phantasm Scimitar. Rank 30: Crimson Red Belt, Access to Double Saber (5-14 SC-Only) Rank 25: Brown Noser Belt, Access to Axe (4-12 SC-Only) Rank 20: Little Boy Blue Belt, Access to Kama (1-12) Rank 15: Envious Green Belt, Access to Sai (1-10) Rank 10: Crushing Orange Belt, Access to Machete (3-9) Rank 5: Old Yellow Belt, Access to Tanto (2-6) Rank 3: Access to Energy Weapon Training Uniform Rank 1: Lily White Belt, Access to Sword (1-8) Rank 0: No Belt, Access to Default Laser Sword (1-8, OR damage of previous energy weapon) All weapon rack items are temporary, and are unequipped when putting on a uniform or logging out. The weapon rack can also be found at the Museum. Higher colors also give access to certain items found in Light’s Sabers, explained later. This contains the Phantasm Scimitar, the first buyable and permanent energy blade.Ī higher color in this class will also increase the difficulty of enemies in energy fights. At rank 3, you are given access to the Energy Weapon Training Uniform, which increases roll chance by +4.Īt rank 35, you are also given access to the “Nova Blades” Shop. In order to rank up in the class, you must complete an Energy Fight and complete a gradually increasing roll.Įvery 5 ranks, you increase in belt color, and are given access to a new weapon. After paying the credits, you are given access to the first weapon, “Sword”. In order to start the class, you must first pay a tuition of 1,000 Credits. Information about the course can be found here: Energy Blades 101 This is the introductory course at G.E.A.R.S. Stats: It is currently unknown whether or not player stats used in mecha battles also affect energy fights.īelt Color: Your belt color in Energy Blades 101, combined with your character level, determines enemy difficulty. hitting quadruple damage with 2 critical hits at the same time) This is identical to mecha battle critical hits. Missing is increased when Defend is used.Ĭritical: A critical hit is when an attack deals double the normal damage. No damage is taken at all, but EP costs still remain the same.

Miss: Missing is when you or the opponent completely misses the opponent. 100% damage is the damage stated on the weapon. Here is a brief list of some energy fight statistics:Įnergy Blades: Energy blades determine the damage of an attack.ĭamage: Damage is determined by the Energy Blade that you are wielding. Next up are the actual mechanics of the energy fight system. It will only be lit when you are wearing the Ninja outfit, while also having the Yokai Blade equipped. That is because, only when the Magic button is lit, is when you can use the attack.
